Rooms

  • The Morgan’s Ship

    The Morgan’s Ship

    The infamous Captain Seamus “Storm-Eye” O’Malley is dead—slain during a brutal mutiny aboard The Morgans Ship. The crew has turned rogue, the ship is in turmoil, and you’ve narrowly escaped capture… only to find yourself locked inside the captain’s quarters.

    But Captain O’Malley didn’t go quietly. He left behind a cryptic letter, whispers of betrayal, and tales of a treasure that no soul has ever claimed. The room is sealed with traps, riddles, and secrets only the clever can unlock.

    Your mission: Escape the captain’s chamber and retake command of the ship before the mutineers tighten their grip. Solve the puzzles, find the treasure, and chart your course to victory—or be lost to the sea like so many before you.

  • A person dressed as a prisoner tied to a wooden chair, with a metal hood over their head, and sparks flying from their body, in a dimly lit room with patterned tile floor and brick wall.

    One left behind || 16+

    The smell of decay hangs heavy in the air as you navigate the derelict manor with your friends, the desperate 999 call abruptly cut off. Upon pushing open a creaking door, you find a clean white basement. In the center methodologically laid out instruments. The killer knows you are in his sanctuary, but who gets out and who stays forever.

  • Colorful, whimsical room with vibrant wallpaper featuring flamingos, a table with a teal tablecloth, decorated with cards, and various decorative items like a bottle, cake, framed pictures, and a mural with a swing and a guitar.

    Alice and the rabbit hole

    You lost your little sis Alice, she is missing for days! You had to follow her into the rabbit hole but you have been captured! Fortunately she had left some messages there so you can use them to get out, before the Red

  • A lit candle inside a black cage on a decorative pedestal in front of a circular Mesoamerican calendar stone carving, inside a dark room with stone walls, skull and skeleton decorations, and glowing triangular wall sconces.

    The Lost Temple

    Due to popular demand, our Lost Temple Room is now available at our main location on Mary Street, Cork City.

  • Dimly lit vintage room with dark patterned wallpaper, red curtains, framed pictures, and antique furniture.

    Case 1888 - COMING SOON!

    London, 1888. The city shivers under a blanket of fog, the gas lamps barely cutting through the darkness. From the shadows, you hear the echo of screams, a reminder that a killer is still at large.

    On the cobblestone streets, you stumble across a body—his latest victim. It’s gruesome, but it’s also a clue… the trail that will lead you closer to Jack himself.

    Your hunt takes you deep into the heart of Whitechapel, right to the doorstep of his lair. To unmask him, you must break into his house and face the twisted puzzles he’s left behind. Every riddle solved brings you closer to the truth—every mistake brings you closer to joining his victims.

    Only if you are clever, fast, and fearless enough will you uncover his true identity and alert the police. You have just 60 minutes… or you won’t survive the night.